About
I am Mavros Sedeņo, level designer but also 2D/3D artist and game conceptor. Passionated by games and creation, I try to implement my love for music, art and philosophy into my works and so communicating new kinds of emotions. CURRENTLY LOOKING FOR A JOB.
Education
Professional game experience
- Level Designer for Darkworks on the AAA game "I am Alive" (15 months, 2007/2009). Gameplay prototyping, FPP prototyping, complete design on a stealth & hunt level. Ingame cinematics and interactive scripted events on several levels. UnrealEngine3 used.
Modding experience
- Complete mod development on Roomette (2007).
- Modeling on the Crypack 4, an urban STALKER style object pack (2007).
- Complete mod development on Jeux d'ombres (2007).
- Modeling, texturing and weapon animation on PerfectDark Source mod (2006).
Skills
- Strong knowledge and experience on CryEngine1&2 and UnrealEngine3.
- Very basic knowledge on Idtech4 and SourceEngine.
- Creation and image editing on Photoshop.
- Modeling, unwarping, animation, lightening and rendering on 3DstudioMax.
- Animation, interface and website design on Flash.
- Coding knowledge (XHTML/CSS, Processing (Java), ActionScript, basic notion on PHP and LUAscript).
- Video editing on Premiere.
- Sound editing on Soundforge.
- Drawing, painting, mechanical sculpturing and various art-mediums mastering.